In: Borne, P.; Gentina, J.C.; Craye, E.; El Khattabi, S.: Proceedings of the CESA'96 Conference, Computational Engineering in Systems Applications, Lille, France, pages 291-299. IEEE Society Press, July 1996.
Abstract: CoOperative Objects are a Concurrent Object-Oriented Language using Petri Nets to define the concurrency inside each Object and between Objects. This paper shows how this language may be used with benefits to model Multi-Agent Systems, using as an example the well-known Prey/ Predators game.