#include "colors.inc"  
#include "skies.inc"
#include "textures.inc"


sky_sphere {S_Cloud1 }

// Kamera
camera {
  location  <9,4.5 ,-10>
  look_at   <4, 2.5, 2>
  scale 0.7
}
  
// Lichtquellen
light_source { <20, 40, -15> color Khaki}
light_source { <-10, 1, -15> color Khaki}

// Ebene
plane {  
  y,0
  texture {Water}   
} 
     
      difference {
// Kugel 
  sphere {
  <0,1,0>, 1 
  texture {Metal}   
  pigment {color Yellow}
} 
// Mund
  box {              
   <0,0,0>
   <1,1,2>
   texture {Metal}  
   pigment {Black}
   rotate <0,0,-35>       
   translate <0.35,1,-1>
} 
}
    
  // Auge
  sphere {
   <0.7,1.7,-1.2> 0.1
   pigment {color Black}  
} 


 //Kugel
  sphere {
  <1,1.2,0> 0.25
  pigment {color Yellow}
}  

 //Kugel
  sphere {
  <3,1.2,0> 0.25
  pigment {color Yellow}
}  
     
      //Kugel
  sphere {
  <5,1.2,0> 0.25
  pigment {color Yellow}
} 
  
